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Welcome
to SCSA Mods
Welcome to SCSA Mods. Here you will find all your ASCAR, Days
of Thunder and SCSA Mods for NASCAR Racing 2003. The aim is
to have a full documentation of the series from the first
ASCAR test in 2000, all the way through to the present day's
SCSA Racing championship
Three of the mods have now been released.
More
Information
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Highly
Detailed, High Resolution Cars
Most mods have 1 car per car number competing - not in these
mods. The ASCAR / DoT / SCSA Mods document all major and most
minor changes in paintschemes and sponsorship and contig logos
to the the most accurate picture of the racing season possible.
Each Mod also includes roster files for each race weekend
so you can race against the correct cars for what car you've
chosen to race in. Carsets are also available to add showcars,
2 seaters, and cars from testing to the mods.
Go
to the Renders Section |
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Accurate SCSA Templates
The cars are all painted by me on Hi Res templates that have
been developed by me to replicate SCSA cars as accurately as
is possible given the confines of the original in-game bodies.
I believe these are the best templates available to recreate
the look of an ASCAR / SCSA / ASA car. There are 3 templates
available - Chevrolet Monte Carlo, Pontiac Grand Prix, and Ford
Taurus.
Go
to the Template Section |
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Information
All the mods available at SCSA Mods are compatable only
with NASCAR Racing 2003 Season by Papyrus. You must
have the 1.2.0.1 patch from Papyrus installed before
installing any of the mods from this website. This website,
and the files found herein are not supported by or affiliated
with Sierra, Papyrus Racing Games, NASCAR, Rockingham,
the Days of Thunder Series or SCSA Racing.
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